Sumário
- Preface
1What is Physics?
10Special Relativity
16Mirrors and Lenses
17Diffraction and Interference
23Particle Physics
- AReference Tables
- Index
16.1
Reflection
Section Learning Objectives
By the end of this section, you will be able to do the following:
- Explain reflection from mirrors, describe image formation as a consequence of reflection from mirrors, apply ray diagrams to predict and interpret image and object locations, and describe applications of mirrors
- Perform calculations based on the law of reflection and the equations for curved mirrors
Section Key Terms
| angle of incidence | angle of reflection | central axis | concave mirror | convex mirror |
| diffused | focal length | focal point | geometric optics | law of reflection |
| law of refraction | ray | real image | specular | virtual image |
Characteristics of Mirrors
There are three ways, as shown in Figure 16.2, in which light can travel from a source to another location. It can come directly from the source through empty space, such as from the Sun to Earth. Light can travel to an object through various media, such as air and glass. Light can also arrive at an object after being reflected, such as by a mirror. In all these cases, light is modeled as traveling in a straight line, called a ray. Light may change direction when it encounters the surface of a different material (such as a mirror) or when it passes from one material to another (such as when passing from air into glass). It then continues in a straight line—that is, as a ray. The word ray comes from mathematics. Here it means a straight line that originates from some point. It is acceptable to visualize light rays as laser rays (or even science fiction depictions of ray guns).
Because light moves in straight lines, that is, as rays, and changes directions when it interacts with matter, it can be described through geometry and trigonometry. This part of optics, described by straight lines and angles, is therefore called geometric optics. There are two laws that govern how light changes direction when it interacts with matter: the law of reflection, for situations in which light bounces off matter; and the law of refraction, for situations in which light passes through matter. In this section, we consider the geometric optics of reflection.
Whenever we look into a mirror or squint at sunlight glinting from a lake, we are seeing a reflection. How does the reflected light travel from the object to your eyes? The law of reflection states: The angle of reflection, , equals the angle of incidence, . This law governs the behavior of all waves when they interact with a smooth surface, and therefore describe the behavior of light waves as well. The reflection of light is simplified when light is treated as a ray. This concept is illustrated in Figure 16.3, which also shows how the angles are measured relative to the line perpendicular to the surface at the point where the light ray strikes it. This perpendicular line is also called the normal line, or just the normal. Light reflected in this way is referred to as specular (from the Latin word for mirror: speculum).
We expect to see reflections from smooth surfaces, but Figure 16.4, illustrates how a rough surface reflects light. Because the light is reflected from different parts of the surface at different angles, the rays go in many different directions, so the reflected light is diffused. Diffused light allows you to read a printed page from almost any angle because some of the rays go in different directions. Many objects, such as people, clothing, leaves, and walls, have rough surfaces and can be seen from many angles. A mirror, on the other hand, has a smooth surface and reflects light at specific angles.
When we see ourselves in a mirror, it appears that our image is actually behind the mirror. We see the light coming from a direction determined by the law of reflection. The angles are such that our image is exactly the same distance behind the mirror, di, as the distance we stand away from the mirror, do. Although these mirror images make objects appear to be where they cannot be (such as behind a solid wall), the images are not figments of our imagination. Mirror images can be photographed and videotaped by instruments and look just as they do to our eyes, which are themselves optical instruments. An image in a mirror is said to be a virtual image, as opposed to a real image. A virtual image is formed when light rays appear to diverge from a point without actually doing so.
Figure 16.5 helps illustrate how a flat mirror forms an image. Two rays are shown emerging from the same point, striking the mirror, and reflecting into the observer’s eye. The rays can diverge slightly, and both still enter the eye. If the rays are extrapolated backward, they seem to originate from a common point behind the mirror, allowing us to locate the image. The paths of the reflected rays into the eye are the same as if they had come directly from that point behind the mirror. Using the law of reflection—the angle of reflection equals the angle of incidence—we can see that the image and object are the same distance from the mirror. This is a virtual image, as defined earlier.
Fun In Physics
Mirror Mazes
Figure 16.6 is a chase scene from an old silent film called The Circus, starring Charlie Chaplin. The chase scene takes place in a mirror maze. You may have seen such a maze at an amusement park or carnival. Finding your way through the maze can be very difficult. Keep in mind that only one image in the picture is real—the others are virtual.
One of the earliest uses of mirrors for creating the illusion of space is seen in the Palace of Versailles, the former home of French royalty. Construction of the Hall of Mirrors (Figure 16.7) began in 1678. It is still one of the most popular tourist attractions at Versailles.
Grasp Check
Only one Charlie in this image (Figure 16.8) is real. The others are all virtual images of him. Can you tell which is real? Hint—His hat is tilted to one side.
- The virtual images have their hats tilted to the right.
- The virtual images have their hats tilted to the left.
- The real images have their hats tilted to the right.
- The real images have their hats tilted to the left.
Watch Physics
Virtual Image
This video explains the creation of virtual images in a mirror. It shows the location and orientation of the images using ray diagrams, and relates the perception to the human eye.